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Komi Games is a game studio based in Toronto, Canada. We have recently worked on titles such as Psychonauts 2, Star Wars: Tales from the Galaxy's Edge and King of Fighters XV, and we’ve partnered with SEGA to develop a dynamic character-focused action title. We need incredibly creative and talented people to help bring that game to life!


  • Komi Games offers a comprehensive benefits package (medical and dental)

  • Permanent fully-remote position

  • Competitive salary 

Role and Responsibilities

As a 3D Artist, you will be responsible for helping create level environments and assets for our game and working closely with Komi leads and team members to ensure that your work fits artistic, design, and engine needs. 


This is a full-time remote position. Applicants must reside in Canada. 

  • Work under the direction of the Art Director to build, decorate, and polish visually exciting environments as well as creating custom assets, materials, and props.

  • Ensure that created assets fit within game design requirements by coordinating with the Komi design team.

  • Build level environments under the direction of the Creative Director that support the gameplay goals of the game.

  • Collaborate with Komi technical artists and programmers to ensure assets are effectively integrated and optimized. 

  • Be an effective collaborator with the rest of the team.

  • Meet deadlines consistently.

  • Perform other tasks as needed.



  • 2+ years of game development experience as a 3D Artist.

  • At least 1 shipped game title.

  • Experience in the Unreal Engine 4.

  • Level lighting experience a plus

  • Highly skilled in relevant software: 3DSMax/Maya/Blender, Photoshop, Zbrush, Substance, etc.

  • Outstanding communication skills, verbal and written.

  • Extremely strong collaborative skills.

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